XeGTAO ambient occlusion
Spatial sampling only. Noisier presets can increase temporal/transport cost, even in AO-only view.
Frames of history, not spatial samples. Lower limits react faster but may shimmer; they do not reduce estimation cost.
Waiting for GPU timestamp readback...
GPU averages over ~0.25 s. AO includes all active estimation and filtering passes. GPU power-state changes can affect these timings.